"It's hard to be a metal face. Agent Cobalt has learned as much after finding the Space Exploration Foundation's lost colonization ship The Seed at planet X9CSEC5.5B-blue, Trunkopia. It was once built by a one million strong development team back on Earth, but disappeared merely 30 minutes after its subspace jump. Whatever happened on board during its misadventure, sanity was not invited." - Former slogan for the game; no longer reflective of the events in-game
Agent Cobalt, the main character of Cobalt, is a Metalface MK-1.
Metalfaces are not exclusively controlled by human players, but can also appear as NPCs.
You can customize your appearance through the profile creation options.
“ | A highly reliable cyborg for long missions with low chance of succcess. Loved for its upstanding morale, positive attitude and charming eyes! | „ |
~ Old Cobalt website[1] |
WASD[ | ]
For the metalfaces in Cobalt WASD, see Metalfaces
Requirements[1][ | ]
Brains Eligible:
- Aged 15-95 years
- Both male and female!
- Mentally healthy - No exceptions!
- Bodily shortcomings not a problem!
Package Includes:
- Memory wipe of past life! (Optional)
- A guaranteed adventure!
- A second chance!
The following voids warranty:
- Rolling
- Use of jet shoes indoors
- Changing radio channel
- Utilizing jet bikes
- Compressing leg joints
- Unsanctioned tapping of the feet
- Walking against conveyour belts
- Using the Sloth-Grip™ hands for Climbing
- Throwing boomerangs
- Opening the eye-utility hatches
Appearance[ | ]
Survival NPC[ | ]
Formerly, in the Survival gamemode, Metalfaces could spawn. They used the default colours, and acted like Deathmatch bots.
In Survival House (Legacy), they would spawn at waves 6, 7, and 9.
Deathmatch/Plug Slam Bot[ | ]
In Deathmatch and Plug Slam, Metalface NPCs can have different colors, including different eye colors.
Player-Controlled[ | ]
Player-controlled Metalfaces have 48 Head, Detail, Hand, Feet, and Body colors to choose from, as well as 19 Eye colors, 49 Lid and Socket colors, and 37 Mouth colors.